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<?xml-stylesheet type="text/xsl" href="http://seaspin.org/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>2006 Presentations</title><link>http://seaspin.org/files/folders/2006presents/default.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 SP2 (Build: 31113.47)</generator><item><title>MSF for CMMI Process Improvement</title><link>http://seaspin.org/files/folders/2006presents/entry30.aspx</link><pubDate>Mon, 16 Apr 2007 13:49:23 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:30</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by David Anderson, Microsoft&lt;/strong&gt; &lt;/p&gt;
&lt;p&gt;David Anderson, a program manager at Microsoft, will speak on how the new Microsoft Solutions Framework embedded in Visual Studio Team System can help you achieve level 3 of the CMMI. What is even more exciting is that the VSTS enabled approach is Agile! David will share his analysis of how you can use Agile methods to achieve process improvement.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/30/download.aspx" length="2896090" type="application/pdf" /></item><item><title>PSP/TSP, An Overview</title><link>http://seaspin.org/files/folders/2006presents/entry24.aspx</link><pubDate>Sat, 14 Apr 2007 20:38:23 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:24</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by Dan Van Duine, Advanced Information Systems&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The Personal Software Process (PSPSM) and Team Software Process (TSPSM) are software process improvement technologies developed by the Software Engineering Institute that can dramatically improve the performance of software teams.&amp;nbsp; The PSP and TSP merge concepts from the Software Capability Maturity Model(SW-CMM®), statistical methods, and team behavioral theory into a concrete integrated process that directly benefits the individuals and teams who are responsible for producing and maintaining software.&lt;/p&gt;
&lt;p&gt;This presentation will provide a brief overview of the PSP and TSP technologies, explain their relationship to the CMM, describe the benefits realized by companies that have implemented the PSP and TSP, and describe an implementation strategy&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/24/download.aspx" length="554059" type="application/pdf" /></item><item><title>Some Simple Steps to Transfer Knowledge</title><link>http://seaspin.org/files/folders/2006presents/entry23.aspx</link><pubDate>Sat, 14 Apr 2007 20:31:00 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:23</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by Steve Trautman, Solutions Strategies&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;If your software team is experiencing any changes such as orienting new employees, contractors, interns or outsource partners, recovering from a reorg, introducing new tools or replacing retiring workers, then&amp;nbsp;you&amp;#39;re going to&amp;nbsp;rely on your employees to&amp;nbsp;transfer knowledge to ease the transition. In each of these situations there are people who &amp;quot;know&amp;quot; and people who &amp;quot;need to know&amp;quot; and the degree to which you can move information between them will greatly influence the outcomes you experience.&lt;/p&gt;
&lt;p&gt;Steve Trautman will explain some simple steps you can take (despite the pressures of your regular job) to get people up to speed and productive&amp;nbsp;faster, moving through the transitions with fewer mistakes and&amp;nbsp;less frustration.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/23/download.aspx" length="127417" type="application/pdf" /></item><item><title>Code Complete 2: Modren Realities</title><link>http://seaspin.org/files/folders/2006presents/entry22.aspx</link><pubDate>Sat, 14 Apr 2007 20:24:26 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:22</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by Steve McConnell, Construx Software&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;For more than 10 years, Code Complete has been a computing-industry best seller. The past decade has seen the emergence of object-oriented programming, the Internet, the CMM, offshore outsourcing, Java, Visual Basic, and the Agile movement as well as staggering advances in computing power and numerous other developments. How have 10 years of advances changed software construction? Has the general state of programming improved? Are any of the old techniques still relevant? Has anything moved backward? Award-winning author Steve McConnell explores the software issues of yesterday and today and arrives at a few lasting truths about software development. This talk is based on Code Complete Second Edition.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/22/download.aspx" length="527158" type="application/pdf" /></item><item><title>CMMI Around the World</title><link>http://seaspin.org/files/folders/2006presents/entry21.aspx</link><pubDate>Sat, 14 Apr 2007 20:22:34 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:21</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by John Vu, Boeing Information Technolgoy&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Information Technology is the “Quiet Revolution” that is changing the world. As the internet connects people together, it also connects countries and businesses as well as capabilities. It is no longer a company’s ownership of capabilities that matter, but the ability to manage and make the most of critical capabilities, whether or not they reside on the company’s balance sheet.&lt;/p&gt;
&lt;p&gt;In this presentation, the author will share information on software capabilities of many countries and their economic development. Using the Capability Maturity Model Integrated (CMMI) as the tool, the author has conducted a series of benchmarking study in Asia, Australia, Eastern and Western Europe regarding their software maturity capabilities. From these data, audience can draw the conclusion about the vast amounts of potential capabilities as well as issues that other countries are facing. According to the author, these capabilities can provide a huge opportunity for technical collaborations, education and training as well as opening up new markets for products and services.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/21/download.aspx" length="65383" type="application/pdf" /></item><item><title>Creating an Enterprise Methodology</title><link>http://seaspin.org/files/folders/2006presents/entry5.aspx</link><pubDate>Sat, 14 Apr 2007 04:20:27 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:5</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;strong&gt;by Aaron Hoffer, Washington Mutual&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;In September 2004, Aaron joined the facilitation team that created Washington Mutual&amp;#39;s enterprise-wide development methodology: the SDLC.&lt;/p&gt;
&lt;p&gt;A core team consisting of subject matter experts from different organizations and disciplines spent the next five months developing the content for the methodology. Other teams worked in parallel to create the training, write the communications, write the policy, and review the content with auditors. On April 1, 2005, the SDLC methodology was deployed to a technology organization of over 3000 people working in multiple states. &lt;/p&gt;
&lt;p&gt;The teams that put together the SDLC were released in April. A group of core contributors stayed on to educate people about the methodology and continuously refine it. Aaron is a part of that team and spends the bulk of his time enhancing the SDLC and training people to use it. In addition the SDLC, Aaron is engaged in some Lean and Six Sigma initiatives at Washington Mutual.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/5/download.aspx" length="293073" type="application/pdf" /></item><item><title>Cross Group Collaboration</title><link>http://seaspin.org/files/folders/2006presents/entry4.aspx</link><pubDate>Sat, 14 Apr 2007 02:33:51 GMT</pubDate><guid isPermaLink="false">b4c6deec-53b0-4017-a9f0-6948777b892f:4</guid><dc:creator>Earl Beede</dc:creator><slash:comments>0</slash:comments><description>&lt;strong&gt;by Stacey Dickinson, Solutions View, Inc.&lt;/strong&gt; 
&lt;p&gt;Anyone at any level of an organization who depends on other teams (or individuals) to complete work has encountered many challenges. Effective cross group collaboration begins by identifying these challenges and applying practical tools to minimize their impact. In addition, individuals must develop a self awareness of cross-group dynamics when schedule pressures are applied or different physical locations (and cultures) are involved. This session will discuss key challenges when working across multiple teams and provide two keys tools that you can apply right away to ensure complex collaboration and dependency scenarios can be predictably successful and potential conflicts can be identified early.&lt;/p&gt;</description><enclosure url="http://seaspin.org/files/folders/4/download.aspx" length="157815" type="application/pdf" /></item></channel></rss>
